![]() ![]() A Binary Domain remaster could help address some of its issues and potentially help it reach a new audience, but just because Sato wants to do it doesn't mean it's a guarantee, since it'd likely need approval from Sega. ![]() However, he adds that he'd also like to go back, make changes to the game, and redo some parts altogether. It's certainly not impossible, as there are still plenty of old Xbox 360 and Xbox One games that have yet to be made available through the feature, and Sato says that he'd really like to make it happen. ![]() RELATED: Rumor: Yakuza Studio Working on Sequel to Series Spin-off Judgement Since the game originally released in 2012 on Xbox 360, PlayStation 3, and PC, it's not exactly easy to access nowadays on modern consoles (it's still available on Steam for PC owners) and the new Xbox's backwards compatibility features seem like the best viable option. While it received mixed reviews at launch and didn't perform financially well in the United States (only selling 20,000 copies two months after release), there seems to be some desire to revisit it, not just from fans but also one of the game's directors.ĭaisuke Sato, who currently serves as a producer on the Yakuza series, was asked during an interview with GameBlog if it was at all possible to make Binary Domainbackwards compatible so it can be played on the Xbox Series X/S. But the first game the studio ever made was actually a third-person shooter called Binary Domain, a far cry from what RGG Studio makes nowadays. RGG Studio may very much be the Yakuza studio in people's eyes, having taken over developing the series starting with 2012's Yakuza 5.
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